Particle Dynamic Magic v1.2 has been submitted to the asset store. Adding Dynamic Splines, Turbulence, Gameobject particles, Procedural, Projection and Mesh effects and more
2014-05-29 18:50Hi everyone,
The Particle Dynamic Magic v1.2 pack has been submitted to Unity asset store and pending review.
The features:
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Global forces, Gravity, Planar Gravity, Swirl and spin effects, Attract and Repel
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Turbulence with dynamic vortex creation (multithreaded)
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Spline particles with spline editor and dynamic play mode manipulation of splines
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Skinned animated / procedural / simple mesh and image based emission.
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Projection based emission and surface normal conformation for gameobjects.
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Gameobject scattering and emission (all particle effects apply)
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Particle painting & propagation (e.g. set on fire and catch fire effects)
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Terrain conformation for auras and grass/flower fields
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Dynamic lightning with auto targeting
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Editor preview and multiple demos & prefabs for all effects